Post Mortem

I made this game for my second short game jam. It was quite fun ;)

The theme was: "Are you trying to get yourself killed?".

My time constraint was roughly one day (6 ~ 8 hours).

I learned some painful mistakes from my previous game jam:

  • Don't try to put too much features
  • Don't underestimate the time to publish and edit the profile page in Itch

I tried to not do the same mistakes :) I believed it went smoother and faster.

I spent roughly:

  • 2 hours to think about the Game Design (game mechanics, UI/UX, art)
  • 5 hours to develop it (core game and UI)
  • 30 mins to deal with PR (title, logo, Itch profile, submit process)


Who Am I? Play in browser
Jun 11, 2017

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